Friday, January 2, 2009

F.E.A.R 2: Project Origin Will Shock You In New Ways


A recent Eurogamer preview describes that F.E.A.R 2 will be different from the Japanese horror homage that was the first F.E.A.R. In F.E.A.R 2, the developers have tried to bring a new sense of horror with inspiration from flicks like Nighwatch, Daywatch and even Saw. I quote from the preview:

Monolith is selling the fact that this is a different style of game, with homages to different kinds of horror. Nightwatch and Daywatch are bigger influences now, as is the more personal slasher High Tension. Even cringe-porn flick Saw is an influence - and this is an example Matthews confesses to using too often, and he's keen to point out which element he's cherry-picking. "It's that response that happens in your body when you realise you're going to have to do something horrible, or something much worse is going to happen".


Monolith has also stressed on the fact that they want to make Alma have more direct contact with you and just be more direct this time:

"In FEAR we explored the little girl, and how she interacted with Point Man. She was always at a distance, she led him through, and established the mood in a way that dovetailed with Japanese horror. Now she's out, after 16, 17 years in that vault, with her psyche still dreaming and hating, she's now completely toxic. To the point where she'll melt the flesh off of people. We couldn't just keep that child-like feel; she's getting closer to you, and it's never a good thing when she's touching you, or other people." The fleshing out of Alma as a character - if done well - could make Project Origin very satisfying to returning fans.


F.E.A.R 2 sounds as creepy and looks to be more of a shock fest than the first game. The preview does go into the different foes you will face up in the sequel that makes for an informative read.

Link : http://www.eurogamer.net/articles/f-e-a-r-2-project-origin-hands-on?page=1

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