Friday, February 13, 2009

Impulse Phase 3 Preview


Stardock CEO, Brad Wardell posted a preview of the next phase of Impulse. In the preview, Brad Wardell lists the new additions to Impulse that include Impulse Now!, a small app that keep users up to date with latest versions of their software and games. Full list of improvements:


Impulse Client updates:

  • Player Rankings. Players will be able to see how they rank in a variety of games initially those that make use of Impulse Reactor. Demigod will be the first game to make full use of these new features.
  • Achievements. Games for Windows Live integration will probably not be ready for Phase 3 but per game achievements will begin to show.
  • Community Enhancements.
    • My Impulse. This new default page for the community tab will let players manage friends lists, events, etc.


Impulse Anywhere:

A new web-based edition of Impulse is going to be created. PC software can be huge in size and downloading to your home PC is not always a viable option. Impulse Anywhere will allow users to download a .Impulse file from a website and take it home to install via Impulse on their home PC.

Impulse NOW:

A tiny new tray application will be able to be optionally used to keep users up to date on updates and let them quickly and easily access Impulse features. Best of all, it’ll be tiny in memory so users will be able to manage to keep up to date more easily than ever without having to have a client loaded.

Impulse Builder:

This new program will allow developers to start to easily submit their software to Impulse. You have a game? An application? And want to share it with the world? Impulse Builder will let you submit it. Our moderators will evaluate it and as long as it meets our quality threshold, it’ll be available to the public. This will open up Impulse to thousands of freeware, shareware, and commercial programs that they can manage through Impulse (hence easy updating, etc.).

Impulse Reactor Phase 3:

Impulse is a server based solution. What this means is that its functionality is provided via dozens of data centers distributed throughout the world. The features of Impulse do not come from the client. This is a big deal for developers because they can make use of features of Impulse without having to distribute the client.



It's great to see alternative to Steam. Impulse is unique in its approach in that it doesn't force you to install the client to run games unlike steam. Get Impulse here

Phase 3 is set to be released just before the final release of Demigod.

Source : http://frogboy.impulsedriven.net/article/339314/Impulse_Phase_3_Preview

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