Gamespot UK editor Guy Cocker has a rare opportunity to have a hands on of 1943 when he visited DICE's headquarters at Stockholm recently. In the preview:
Van Dyke explains that 1943 will have more in common with Bad Company in terms of gameplay, but with all of the things that made 1942 great. That includes a heavy focus on vehicular combat, as well as the obvious similarities in historical setting.
I'm not sure how I feel about this.
After the trailer, the conversation naturally turned to the game's download-based delivery. It's a topic that the team is excited to talk about, while simultaneously being keen to gauge our opinion on. "We want Battlefield 1943 to be the premium downloadable game on consoles," Van Dyke said. With a technologically advanced engine powering a new entry in a proven franchise, that shouldn't be too much of a problem, but at what cost? "We're not talking about that just yet," he conceded, "but think premium pricing along the lines of something like Braid." Even more surprising, the team said that the game will weigh in as a paltry 350MB download, at least on Xbox Live.
No price point yet but it is unsure which online service the game will be sold on for the PC. Hopefully not the pathetic EA Downloader.
Our experience with the new game was punctuated by some incredible standout moments. Playing as the Japanese side, we were able to melee-kill someone using a samurai sword, a bizarre but highly entertaining weapon. There were times when airplanes blasted overhead, toppling the buildings around us but miraculously missing us entirely. But our favourite moment was jumping into an air-raid shelter, which provided temporary cover against the enemy while we piloted a formation of aircraft to bomb a target. You have to time the bombing run just right to hit your target--which we failed to do on our one and only go--but with the right skill, these shelters should have the ability to turn the course of games.
Sounds cool, hopefully we can get a hands on soon. Hope it will be priced competitively.
Read the entire hands on preview here
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