Just when I thought of jumping in the game and while the review is in the works, Taleworlds releases a huge update for With Fire And Sword. The update improves upon a multitude of things including making the economy a lot healthier. Which was an issue I had of the game. The people and the cities were bloody poor and it was always a problem for someone who focused on trading like me. Other changes includes further improvements to the multiplayer captain mode better physics, improved gunplay and even... yes... you can make female characters now. Read the full change log below...
Mount&Blade With Fire and Sword Changelog 1.141
General Gameplay:
---------
- Firearms have been rebalanced.
- Firearms have been given refined melee animations.
- All Melee weapons have been rebalanced.
- Horses have been made faster and rebalanced.
- Characters can now crouch. The default key is 'z'.
- New troop orders for volley firing and line formations.
- Added new types of ranged ammunition, ex: piercing arrows.
- Pikes have two types of thrusting attacks.
- Reloading interrupted by being hit is now continued where it left off.
- Switching to pistols is now quicker whereas switching to muskets has been made slower.
- New grenade explosion/damage system.
- New tactics introduced via crouching pikemen/marksmen formations.
Audio/Visual:
-------------
- New sounds and particle systems for firearm shots,bullet hits, and ricochets.
- Order menus redesigned.
- Female face textures retouched slightly.
- Motion blur effect has been removed from some weapons.
- All armors have female versions.
Multiplayer:
-----------
- Multiplayer Captain modes have received an overhaul; all new troops and troop purchasing system.
- New stat/behavior balances for musketeers and infantry.
- Network code improved.
Single Player:
-------------
- Added starting option to play the game with a female character.
- Battlefield AI enhanced and can give the new volley fire orders.
- New Village Elder Quests.
- New and more realistic Caravan Trading System.
- Economic balances to production and troops.
- Various balances made in the interest of fairness to starting characters.
- New balances to weapons and redone grenade rules/system.
Bug Fixes:
----------
- Fixed siege door abuse in some multiplayer maps.
- Fixed ladder placements in many maps.
- Navigation meshes in lots of maps fixed.
- Double barreled pistols' reload animation bug is fixed
- Grenade splash damage bugs fixed.
- Fixed typo in trade permit cost.
- Lots of fixes to problematic quests and npc behaviors/interactions.
- Various bug fixes.
No comments:
Post a Comment