
Project Lead, Henrik Fahraeus talks about relations in Crusader Kings II. Character relations work similar to how civilization diplomacy in say Sid Meier’s Civilization IV did. A new unilateral character opinion system will drive the basis of the game. Traits are back(of course you can’t remove traits in a character driven grand strategy game, gives them character… no pun intended). Crusader Kings II will be out in Q1 2012. Watch the dev diary below…
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