Showing posts with label civilization v. Show all posts
Showing posts with label civilization v. Show all posts

Thursday, June 14, 2012

Sid Meier's Civilization V: Gods & Kings Designers Talk About What's New


The first expansion to the 2011 strategy title by Firaxis Games, Sid Meier's Civilization V, Cods & Kings will be out on Steam on 23rd June. 2K has released a short video detailing what you can expect to find in the expansion. Civ V has been criticised quite a bit for dropping religion... those that miss it will be glad to know it's making a come back with this expansion. The expansion is priced at USD$29.99(with a 10% pre-order discount). You will need the base game. Watch the video below...

Tuesday, February 21, 2012

Sid Meier's Civilization V: Gods & Kings Bringing Back Religion


The mainly atheistic Civilization V will be getting an expansion pack in the name of Gods & Kings that will be adding religion and espionage into the game. In their 2K blog, 2K announced the expansion and detailed some of it's additions. The new expansion will add new units, wonders, techs, new civilization such as: the mayans, netherlands, and Celts. Religion in the expansion is described as "Using the new "Faith" resource, you'll be able to found your own religion and grow it from a simple Pantheon of the Gods to a world-spanning fully-customized religion". New religious city states will be introduced. Espionage however, wasn't my favourite mechanic in Civilization IV(added in Beyond The Sword)... but they saw it fit to reintroduce it to CIv 5 in this expansion pack. Gods & Kings is targeted for a late Spring 2012 release.

Source: 2K blog

Tuesday, August 9, 2011

Sid Meier's Civilzation V Adding Korea And New Wonders As DLC


The Koreans will make their arrival in Civilzation V. Not the StarCraft playing types, but the ancient Koreans. Firaxis has announced two new DLC's, the other one adds in new wonders to the game. Both DLC's will be released on Steam on August 11th. Both DLC's will cost you USD$4.99 each(with the option to purchase both as a double DLC pack for USD$7.49). Intro videos below...

Tuesday, May 10, 2011

Sid Meier’s Civilization V Vikings & Explorers DLC Walkthrough


Firaxis walkthroughs the new maps that are included in the Explorers DLC that is out now on Steam for Civilization V. The Explorers DLC costs USD4.99 and is separate from the Danish faction DLC(which is also USD$4.99 on it’s own) which you can purchase as a combo for a combined price of USD$7.49 if you want. I’ve also included a walkthrough of the Danish/Vikings DLC which has a new British Isles scenario. Videos below…

Thursday, April 28, 2011

New Sid Meier’s Civilization V DLC’s On The Way - Patch Incoming Next Week


2k announced that a new DLC featuring the Danish civilization will be available next week on May 3rd. The DLC will also add a new Denmark scenario that will have you trying to take on the British Isles. They’ve also announced another separate DLC that will add 10 new single player maps called the ‘Explorers Map Pack’. Both DLC's will be priced at USD$4.99 each. Press release below…

Tuesday, March 1, 2011

Civilization V DLC To Add Polynesian Civ - First Ever For The Civ Series


Firaxis are releasing a new DLC pack that will add a new Polynesian civilisation to Civilization V and a new ’Paradise Found’ scenario. In the scenario, you’ll get to play as one of four great Polynesian kingdoms as you fight for supremacy. There’ll be all new social policies and technology just for this scenario. You wont have long to wait for this DLC, it is due out on March 3rd. Firaxis will also be releasing a free DLC(on the same day) that includes three new maps for all Civ 5 owners.

Source: VG247

Sunday, February 20, 2011

Sid Meier’s Civilization V Upcoming February Patch Changes


2K community manager detailed an upcoming patch for Civilization V on the official forums. The upcoming patch will bring ‘significant’ balance changes. A lot of players have been reporting that Civ V has been more skewed towards those that build a ‘wide empire’, a large empire with lots of small cities. Firaxis intends to bring the other strategy of ‘building a few productive cities’ to be just as viable. The patch is planned to be released by this month so keep an eye on your Steam updates. Could be out soon. Patch changes below…

Thursday, February 3, 2011

Civilization V Game Diary 5 - Elizabeth Declares WAR



Turn 106, 225BC, Rome has reached the Medieval age. It feels a little awkward as I enter into the middle ages with Roman legionnaires queued up in my cities, I guess the disconnect in Civ games and history still exists in Civ 5. Roman legionnaires finally built, I send them to reinforce Antium. I can tell Elizabeth is up to something.

Wednesday, January 19, 2011

Civilization V Game Diary 3 - No Military Units


I currently seem to be stuck on backwater continent as I got a message stating that there were two unknown civilizations that entered the classical era. No one on my continent was in the classical age. Oh and just a couple turns in, at turn 57, I entered the classical era. This means I am technologically ahead of Elizabeth and Montezuma but I’m paying a price for it.


Tuesday, December 28, 2010

Civilization V Game Diary 2 - Hi Montezuma!


Around turn 10, I met Elizabeth. Can’t really do any diplomacy at this early stage. Lo and behold, shortly after that I met…wait for it….Montezuma! Great. Now I’ll have to really watch my borders closely and having a strong army becomes a priority. Of all the leaders, why Montezuma?

Thursday, December 16, 2010

Civilization V Major AI Patch Gone Live!


There’s been a few big updates in for Civilization V until now but this one is the big one. It addresses(well we shall see) a lot of the AI foibles with the tactical combat. Which was one of my minor issues with the otherwise excellent Civilization V. And yes! They’ve added a tool tip to show you the AI leaders mood! You can read my review of Civilization V here. This is perfect timing for my Civ 5 Rome game diary. The change log is a long one. Patch notes after the jump…

Sunday, December 12, 2010

Civilization V Game Diary 1 - Veni, Vidi, Maybe Not Vici


The next in my series of game diaries is Civilization V. If you haven’t read my review of it, you can do so here. It’s still an outstanding game made even better by the latest updates. For this game diary, I’ll be picking Augustus Caesar as my leader. I will be leading mighty Rome to be a city of culture and wealth(like it was). Will Rome stand the test of time?

Friday, December 10, 2010

Civilization V Spanish & Incan DLC Coming Next Week



2K Games and Firaxis announced that Civilization V will be getting another DLC called the Double Civilization And Scenario Pack. The DLC will contain two new leaders in the shape of Isabella of Spain and Pachacuti of the Kingdom of Coscu(Inca). There will also be a new scenario that centres around the discovery of the trade routes to the east mainly the indies and China. The DLC will be out on December 16th for the price of USD$7.49. More details below…

Tuesday, October 19, 2010

Civilization V First Two DLC Scheduled For Release Soon


Bigdownload.com reports that Firaxis are going to release two DLC packs on October 25th for Civilization V. The first pack will add the Mongols, a new scenario and will be available to all Civilization V owners for free. The second DLC pack will allow those that bought the standard edition to get the Babylon civilization for USD$4.99. I'm not a big fan of small chunks of DLC, but free DLC? Sure I'll take it... Read my Civilization V review here.

Sunday, September 26, 2010

Civilization V Notes - All Hexed Up



In the run up to my review, I'll be writing short impressions on very specific things I observed in Civilization V. Today, let me draw your attention to the new hex based tile system. Now many people have written that the hexes are probably the most minor change in this Civilization entry, but taken as a whole, it changes how units move around the map quite a bit.