Thursday, March 19, 2009

Team Fortress 2 Update Brings Multicore Rendering Option

 

Valve released an update for Team Fortress 2 today that bring multicore support to the game. While multicore support has been added to Team Fortress 2 for a while now(it could be enabled using a console command), it is now available in the advanced video option. Multicore rendering option will improve the performance of the game on multicore CPU’s. The option is turned off by default. Change list:

 

Added Multicore Rendering

  • This initial release is aimed at testing compatibility, so the option is OFF by default
  • To turn it on, go to the Options->Video->Advanced dialog, and check the "Multicore Rendering" option

Other Changes
  • Several performance improvements to decals and client bone/flex setup
  • A variety of alt-tab and mode switch fixes
  • Improvements to the way the engine initializes surround sound, fixing some specific hardware cases
  • Fixed a crash on exit in Vista 64

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