Creative Assembly has officially announced Total War: Rome II. The sequel to the massive Rome: Total War. Returning back to Roman antiquity, Rome II will be using a brand new engine that looks... amazing(check out the screenshots below). It's a return to elephants and flaming pigs on the battlefield. The new engine promises a ridiculous amount of units on screen with a lot more buildings in sieges (as seen in the screenshot). With the introduction of naval battles in Empire: Total War and all Total War games after that, Rome II will also feature naval battles with naval invasion battles(which were a big thing those days... don't ask how I know). CA are stating that the game will be scalable to allow a wide range of system to run it. Total War: Rome II is targeted for a 2013 release. Press release, screenshots and live action trailer below...
SEGA Announces Total War: Rome II
Spectacular Sequel to Multi-million Selling, 92 Percent Metacritic-rated Gaming Classic Coming in 2013
SAN FRANCISCO & LONDON, Jul 02, 2012 (BUSINESS WIRE) -- SEGA(R) of America, Inc. and SEGA(R) Europe, Ltd. today announced that The Creative Assembly, creator of the multi award-winning Total War(TM) series of PC strategy games, is currently developing Total War: Rome II(TM) for PC.
Encompassing one of the best-known periods in world history, Total War: Rome II will combine the most expansive turn-based campaign and the largest, most cinematic real-time battles yet seen in any game.
Total War: Rome II will sink players into the dangerous political machinations of Rome's senate, while asking them to struggle with family dilemmas and question the loyalty of 'friends' and allies. Leading the greatest army ever seen into battle will be just one challenge players will face at the head of the world's first superpower.
Will they help forge an empire? Restore the Republic? Or grasp the reins of power for themselves, and assume the hated title of tyrant? Who will they conquer? Who will they betray? Who will they sacrifice?
How far will they go for Rome?
"Our games have always encompassed a grand vision," said Mike Simpson, Creative Director. "But we're now pushing that vision at both ends of the spectrum. From the immense reach of the sandbox campaign right down to the human-level drama of a single warrior on the battlefield, we're aiming for an unprecedented level of detail and scale."
"In our 25th year of games development, it feels fitting to return to our most critically acclaimed era," continued Rob Bartholomew, Brand Director. "There's been a multi-generational leap in technology since the original game and we are ready to set another benchmark in gaming."
Total War: Rome II is due for release in 2013. For more information, and to view the Rome II announcement trailer, visit www.totalwar.com/romeII .
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