What makes a computer game different from a movie? If games can look just as good as a movie, and sound just as intense, and provide the same kind of escapism, and elicit just as much emotion from you, then why play games at all?
Could it be that little element of any game that tickles the parts of your brain that says yes or no? Up or down? Blue or red? Merge with an artificial intelligence and become a contemporary techno-god, or plunge the world into a new dark age bereft of modern communication and technology? Interaction. Decision-making. Control.
Ironically, Waveform is the game that it is because of the way that the game takes away some of that control from you. In Waveform, you can’t say up or down because you have no choice but to go up or down. You do have a say in when up ends and down begins, but it’s really not as easy as it looks. Read the full review here
No comments:
Post a Comment